I JUST finished playing through the demo and loved it so much that I purchased the full game on Steam. I can't wait to finish it. I absolutely am in LOVE with the art style and concept of the game! Great work! :)
A downloadable game for Windows and macOS
Clocker is a puzzle game about TIME and LOVE.
It stages a story between father and daughte using dual protagonists technique. Control two individual characters one at a time, you will gradually solve puzzles, push forward the timeline and the adventure.
The game features unique time mechanisms, artistic hand-drawn sketchy style, thought-provoking puzzles and heart-thrilling plot.
A mysterious adventure is waiting for you.
- Dual protagonists narrative. Control Father and Daughter separately to experience the complete plot from different perspectives.
- Time pause! Father's mysterious pocket watch is able to move forward and backward of other characters' timeline so that the whole world is changed accordingly.
- Where's the Father? Daughter's power can resume the twisted timelines. Trace the clues and help her find her Father.
- Large and complex logic framework! Each NPC has their logical structure. Every single change of the timeline will influence the whole plot.
- Unique and delicate artistic style. The combination of 2D and 3D techniques illustrated a lifelike virtual world.
|Release date||37 days ago|
|Genre||Adventure, Puzzle, Role Playing|
|Tags||2D, Fantasy, Narrative, Point & Click, Sci-fi, Story Rich, Time Travel, Unity|
|Average session||A few hours|
|Languages||English, Chinese (Simplified), Chinese (Traditional)|
|Inputs||Keyboard, Xbox controller, Playstation controller|
|Links||Steam, Steam, Twitter|
In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
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Many thanks for your kind words. We really appreciate it a lot and glad to know you enjoyed our game.
I am unable to add this game to my Cart on Steam. Could you look into that please?
Since the purchase is not what we can see, I think you can get help from the support on Steam page.
Hope you can get help from it.
Here is my first video, - I'm really enjoying the game, the story and the mechanics; it's a great game so far!
I'm very happy that you enjoy the game. the full the version will soon be released on steam. :D
Thanks for putting this up here. I really enjoyed the demo of your game!
I am really curious though - why the name Clocker? Why not watchmaker, timekeeper, something like that?
I'd also suggest you run it though some grammar checks before releasing on Steam, because unfortunately it's liable to be poorly received otherwise. Some people can't get past that for the story.
Hi, thank you for playing our game.
About the name Clocker, it not only refers to father, who is a real watchmaker, but also refers to daughter. The daughter is not a watchmaker, but she is doing things about her past time. (You can find some clues if you go through the true ending for the full release game) I managed to make the name to describe both. So I use a words which is not only describing a job.
And thank you for your advise about grammer. Since I'm not in an English speaking country, it is hard to avoid mistakes during translation. I will ask translators to go through the text again before releasing.
The Clocker.app cannot be opened on Mac OS Sierra
Thanks for the feedback, we will get back to you soon after we check the issue.
Please, let us know if you get this issue solved? We've tested the app file again, it should be workable. Could you check the permission? Or it may be related to the digital signature.
Hi, I just downloaded the latest Mac OS version; when I open the .app file the error says that the app is either incomplete or damaged.
i love this game
The start is a little slow but things get intriguing once you're in the gray. :) Can't wait for the release!
So, to start out, the music is amazing and the art is gorgeous, if not a little confusingly inconsistent between characters (realistic vs cartoon in the same scene) and the concepts behind the gameplay are pretty interesting and well thought out. Being able to effect changes between someones timeline based on their interactions is pretty damn cool. However, the story itself felt a little off, as the father seemed a little too aloof to make him a character I really empathized with, and the gameplay on a moment to moment basis is really tedious. The interactions are awesome, but having to jump into and out of interactions while moving around the environment was just slow, especially in scenarios with several outcomes. Overall, I think if the player interaction could be streamlined a bit for the sake of gameplay pacing, it'd be an improvement, but it's still a damn interesting game!
We are glad to hear that you like this demo. We are still trying to polish it before it is officially launched. It means a lot for us to get feedback from the community, thanks a lot for your comment.